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Galactic battlefield multi player
Galactic battlefield multi player







galactic battlefield multi player

It will also help to soften the blow of those upset about Battlefront’s biggest mode having 24 (26, if you count commanders) fewer players than Battlefield’s. This will undoubtedly help to create the appearance of massive forces of the Rebel Alliance and Galactic Empire duking it out. Battlefront does have a kill cam, but respawns times are quicker to get players back into the action. Hell, even thermal detonators regenerate.īattlefield fans can also forget about looking at a map overview between deaths. Similarly, there’s less of a reliance on a traditional ammunition system, as blasters work on a heat gauge, rather than the need to constantly reload after a magazine has been spent. The result is players are never out of the fight for long. This speedy logic carries over to other areas, too, with a spawn time that’s faster than Battlefield’s punishing system.

galactic battlefield multi player

While the time to kill in Battlefront is, at this stage, akin to Battlefield, items such as jetpacks and personal shields will doubtlessly play a massive role in Battlefront as there’s a greater emphasis on mobility.

#GALACTIC BATTLEFIELD MULTI PLAYER SERIES#

The Battlefield series has had a jetpack before, which featured in the Secret Weapons expansion for Battlefield 1942, but it was more of the hovering variety than the short-burst, assisted jump. Every player has the option to equip a jetpack, which is more useful for short-range rocket-assisted jumps to gain a height advantage or break line of sight, more so than attacking from above.

galactic battlefield multi player

He’s not the only one with a jetpack, either. It’s a good thing, then, that health regenerates so quickly when players are out of combat. In terms of alpha gameplay, the AT-AT walkers appear to be incredibly overpowered, particularly in terms of any comparable vehicle in the Battlefield series. When the defenders hold the points, they can call in Y-Wing bomber strikes to weaken the AT-ATs, before conventional weapons can be used to dish out damage to the lumbering, heavily armoured beasts for a period of time. Walker Assault mode has the appearance of a modified Conquest mode (with touches of Titan mode from Battlefield 2142), which is a staple of the Battlefield series, but while holding points of interest is the task of the defending team, the attacking team has the support of controllable AT-AT walkers to help weed out defenders. There’s no commander role to provide support for players, like there is in Battlefield 4, and the total player count comes short of Battlefield’s larger 64-player modes. “Walker Assault pits two teams of 20 against each other. This is also how players can spawn into vehicles such as X-Wings, TIE Fighters, AT-STs, and the mammoth AT-AT walker, which features heavily in Battlefront’s biggest mode, Walker Assault. Because there aren’t any classes in Battlefront, weapons such as the Smart Rocket, and gadgets such as the Squad Shield are collected via map pick-ups. Bullseyeing womp ratsThese same lighter-armoured vehicles can be destroyed faster with heavier weapons, such as the Smart Rocket (read: rocket launcher). Conversely, unloading a clip at an APC in a Battlefield game is a waste of time and likely to get you killed. For instance, lighter-armoured vehicles in Battlefront, such as the AT-ST “chicken walker”, can be slowly damaged by primary-weapon blaster fire, unlike armoured equivalents in Battlefield. It means that players can not only select a variety of weapon classes and universal gadgets at spawn, they can also hold their own, individually, against a variety of threats. Pictured: individual player satisfaction.įor Battlefront, DICE has come out and said there will be no classes.

galactic battlefield multi player

Sure, a competent player can hold their own, but there’s no option for a Battlefield player to heal, revive, rearm, destroy vehicles, and track enemy movements (via gadgets) in a single class. By contrast, while Battlefield can be rewarding for lone-wolf players, it’s purpose built to force the individual player to rely on teammates. The marketing surrounding the game has included the oft-quoted, “Star Wars Battlefront lets you live out your Star Wars battle fantasies.” This idea is actually reflected in terms of the game design, in that while still a team game, there’s a greater emphasis on individual player satisfaction. This explanation, coupled with what’s been shown to date, leaves little room for Battlefront to be Battlefield: Star Wars. While certain generic shooter skills will certainly be transferrable, DICE has been clear about Battlefront being a combination of the similarly named games that came before, and its own take on the franchise. Single player multiplayerBelieving that Battlefront will be Battlefield in space is the wrong assumption to make.









Galactic battlefield multi player